Aid of nature to solve a maze
Read More »Have you heard that games are motivating, fun and allow learner control?
Have you heard that games are motivating, fun and allow learner control?
Read More »Arkema Centre de Recherche Rhône-Alpes (CRRA) – Innovative Chemical Research
An interview with the director of the research centre of Arkema in Rhône-Alpes (CRRA), Philippe Bonnet, about sustainability, health & safety and immersive technology.
Read More »Transformation of matter – from child to scientist
"Future’s Brightest Scientists" is a chemistry themed Escape Room designed to instill in children the spirit of a scientist. Find out about the event and our motivation to develop it.
Read More »Five Things we may not know about “Virtual Reality”
Behind the hype of virtual reality, there are few interesting facts that we should embrace about it..
Read More »How games gained value in learning
A short recap of educational history; how children's play and its value for learning has been seen and how it is seen now..
Read More »CHARMING Third Network Wide Event and Midterm Check
During the first week of March, the CHARMING consortium attended the 3rd Network-Wide Event in Darmstadt, Germany, organized by the beneficiary Merck. This intense week, (and when I say intense, I mean it! We were busy for more than 55 ...
Read More »Digital games and Virtual Reality for education. Just another hype?
Digital games and VR for education is not just a hype. They promote learning-by-doing, critical thinking skills, decision-making skills, and the visualization of otherwise difficult to see environments. They also lead to ‘difficult-to-forget experiences’, hence promoting deep learning and longer retention.
Read More »Dragon Box 12+ – An example how educational games can be fun
Dragon Box 12+! An inspiration how to set up and design educational games for a young target group!
Read More »Gamescom 2019
Last August, a couple of our CHARMING ESRs had the chance to attend Gamescom 2019, one of the biggest game events of the year. For me personally, as a noob in the game industry, this was a great opportunity to ...
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