The Game Editor for Learning The Game Editor for Learning (G.E.L.) is an extended version of Felgo’s Platformer with Level Editor specially designed for an educational strategy through which chemical engineering students create platform game levels collaboratively for learning. The experience is held in ...
Read More »Education and Dune
A reflection on the state and evolution of education (as seen by a chemical engineer ^^'), inspired by the Dune movie.
Read More »A Charming Invitation to Immersive Chemistry Afternoon
We are pleased to inform you that Ph.D. students of ETN-CHARMING at KU Leuven will give a seminar event on virtual reality, augmented reality, and games to support chemistry and chemical engineering education. The event will be held on the ...
Read More »Network Wide Event 7: Bringing Charming to England
Following the Easter holidays, the CHARMING early stage researchers (ESRs) met for the biannual event that brings together the ESRs, supervisors and members from partner organisation. This time the meeting took part in the north east of England. Newcastle University ...
Read More »Charming at SETT 2022
Charming presents educational games at SETT 2022 in Gent
Read More »Immersed in Technology
The European Federation of Chemical Engineering (EFCE) organized its first Science Slam during the European Congress on Chemical Engineering 2021. Our CHARMING researcher Sofia Garcia Fracaro won the first prize at the competition. After the competition, Sofia was interviewed about ...
Read More »CHARMING in Lyon: 6th Network-Wide Event
A short blog of the ETN-CHARMING 6th Network-Wide Event in Lyon, France.
Read More »Sofia’s pitch at Falling Walls Lab 2021!
Only 15 MSCA researchers were selected to present their research topic, innovation, breakthrough and social initiative in a 3-min pitch each at The Falling Walls Lab MSCA event. CHARMING ESR Sofia Garcia Fracaro was one of them! And she could ...
Read More »Virtual Reality based Research Activities during the Covid-19 Pandemic
Our experience of Virtual reality experiment with the participants during Covid-19 period
Read More »Immersive Chemistry Podcast Episode #12
Immersive Chemistry Podcast Episode #12: Bringing chemistry to the classroom with a VR fume hood Abstract Sanne van Loenen has been researching game technologies such as virtual reality to create immersive experiences for young children in the context of chemistry. ...
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